Archive for category News

CPuz?

I had some ideas about a modification of a common puzzle that might be fun to play. Without checking if someone else had already done this I began looking into whether it was possible (and if maps could be generated automatically). I don’t want to let the cat out of the bag but it has something to do with this puzzle.

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Testing rss feed.

Quick test of rss feed update

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New mocap sequence

I recently captured a new sequence of myself using three cameras. Suprisingly the silhouette-based motion capture worked okay.

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Legacy coming up

I finally decided to break out (no pun intended) my old archive code from DVD. First on the list is arkanoid (a.k.a breakout). Then there is also the windows binary for bomberman, and also a pretty old version of pacman. They all served the purpose of learning more about some aspect of coding.
See the legacy project page.

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Resume coming along

Uploaded a first version of my resume. Still needs some tuning, but it is better than the patchy one that was up before.

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Jumbled

Jumble. When you are a CS student it is fun to try and use your skills to solve puzzles–or at least it used to be. Just added some old source code for solving jumble. Project Page. I ended up rewriting it while I was doing part of my Masters in France, as a student staying at the same place as I was needed help doing an assignment. The new version was a command-line utility that used spell.

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Gimp source and binary

Finally got around to adding some more information. Gimp integrate normals plugin and binary are now uploaded. See project page.

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New shape

A separate version of the random shape generator for generating single shapes is now in the works. Will appear at http://www.neilbirkbeck.com/jshape/single.html

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Oh yeah …

And I am also going to Japan…in a friggin’ week! Total impulse trip, strongly influenced by Gianthuman.

Yipee. Jimmy

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Armed

It’s been a long time since I visited my code for tracking articulated objects. Today, I finally set up a capture and acquired some images of my arm in motion. I know it is pretty much the easiest case to track, but it is the first time I have used this code on a sequence that I have acquired with my own setup (and of myself too). You tube vid.

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Okay, now really

It didn’t take that much longer, but I finally got the windows binary. The problem was related to initializing a std::string with a null pointer obtained from getenv (I didn’t bother figuring out exactly what the error was). But this explains why the binary worked in wine.

Other than that, and a slight problem with the dll’s for OpenAL that I compiled with the cross compiler, everything was pretty much good. Not sure why OpenAL didn’t work, but I just link to the import libraries that I created in linux, and use the dll from their website.

Oh yeah, if anyone actually reads this, you should try the demo out and let me know how if it crashes (or doesn’t load due to dlls)

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First gt release (windows)

I have been trying to make the gt demo a little more functional. It is still not there, but I have added a windows binary so it is possible to play around (requires a decent graphics card). See the project page.
Looks like I jumped the gun a bit on that one…its not quite working yet.

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Missing sources

Uploaded the remaining source packages for for nimage, nmath, levset, nmisc.

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Theme

Changed the theme to a home brewed one that was mostly generated using blender. Added the random movies below. Still needs a little bit of touching/tweaking.

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Remaining

At this point, there are several projects that I hope to post up here

  • Course projects (Multi-Agent robotics, Silhouette shadow mapping, K-best first search (with perimeter), Video-based augmented reality, Visual tracking with AAMs, Matlab vectorization, ..older (undergrad projects)).
  • Tile world
  • Other libraries (nsfs, nappear, nmisc, ngeomtc)
  • Old windows test apps.

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A few more videos added

Some other details cleaned up as well. Check out the new videos, some should appear below. Most are on this server; a couple are also on my youtube account.

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New MSc videos

I just found a slew of old videos in scratch space on the drives at school that relate to my Master’s thesis. The videos should appear in the project page

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Phd progress moved

Moved over the phd progress page from the CS website. Need to also move the fingers example. Check it out here.

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JShape

The JShape applet has been updated, and there are some sample images as well. Some of the tilings:

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Tetris source and movies added

Added the source and a movie for the tetris08 project. Movie shows the AI with a history of 2 playing for a little bit.

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Moved over the msc thesis

All MSc stuff from the CS website is now here.

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Fixed up some..

of the movie links for my masters thesis.

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Grid view

A different view for the projects in a grid fashion.

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Content to come

In the near future I will start adding some real content. Been caught up in some other tasks lately, and trying to actually enjoy some of our short lived summer.

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If you are reading this…

..then your thoughts are actually being sucked into a black hole.

This is pretty much a placeholder with stubby content on stuff. Give it some time, I will update it.

Oh yeah, and grow a beard, or even a mustache, too.

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